©2023 CARLOS SANCHEZ RUBIO

CARLOS

SANCHEZ

RUBIO

LET’S MAKE SOMETHING

COOL TOGHETER

LET’S MAKE SOMETHING

COOL TOGHETER

HI@CARLOSSR.COM

+34 654 063 232

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ABOUT

WORK

Epic

Product Design - 2024

MY ROLE

Product Design
Visual Design

UX Design

Timing & Status

6 Months, In Development

INFO

A comprehensive redesign of Epic’s digital platform, focused on bridging experience gaps and better supporting a diverse range of athletes. Our goal was to elevate the platform’s usability and clarity while aligning with Epic’s performance-driven, inclusive brand.

We prioritized simplicity and intuitive navigation—removing friction points and surfacing what matters most to each user. The new design system supports scalable growth, enhances content discoverability, and creates a more human, focused experience for everyday athletes.

We focused on creating an experience that mirrors the energy and connection users feel during their training.

Epic aimed to better support the athletes who count on their platform daily. I redesigned the entire digital experience to make it more personal, more useful, and more effective—for users and for the business.

Insights

Post interview sessions, insights were identified and classified into three segments

PAIN POINTS

Limited time for training

Few opportunities to meet new people

Difficulty tracking progress

Lack of visibility of relevant events

UX Frustration

Hard flow to make reservation

Weak connection with other athletes

Daily training could have more features

Reservations don’t display on home screen

UI Frustration

Too much unhierarchized information

Dissonant with the energy of the gym

Failing to connect with boring visual design

Reservation is not promiment enough

User personas

We pinpointed three distinct user categories and their respective app interactions.

“THE PRO”

Olivia G.

“I love competing. I’m triying to be best version of myself.”

Demographics

Gender:

Age:

Education:

Job:

Epic Sub:

Female

29

Bachelor

Senior Architect

Unlimited Pass

Often I have to conduct payments in move, not at my workplace

Goals

· Keep track of my marks

· Have my reservations organized

· Diversity of training options

· Training while I’m on business trips

Frustrations

· APP & Staff don’t push to share marks

· No data visualization

· No way to share my data on socials

· Small help for house training

“THE SOCIAL”

Noa S.

“I love training and having the possibility to meet new friends.”

Demographics

Gender:

Age:

Education:

Job:

Epic Sub:

Male

27

Bachelor

Dentist

3-Day Pass

Often I have to conduct payments in move, not at my workplace

Goals

· Live a healthy life

· Meet new people

· Attend events to have fun

· Being able to share results and training sesions with my new friends

Frustrations

· Connection with other athletes is very weak

· No way to keep track of special events in APP

· Flow to reservation is hard

· No way to contact coaches through app

“THE CASUAL”

Oscar H.

"I want to be fit without sacrificing too much of my time."

Demographics

Gender:

Age:

Education:

Job:

Epic Sub:

Male

34

Bachelor

Data Analyst

2-Day Pass

Often I have to conduct payments in move, not at my workplace

Goals

· Stay in good physical condition

· Make the most out of my time

· Get easy help in APP

· Have everything organized and easy to access

Frustrations

· Hard to keep track of reservation

· Reservation is to “hidden” at the home screen

· No way to see what to improve in app

· No guide on the store to understand what gear would help for training

GOALS

Upon completing the interviews and exploration phase, we identified five key objectives for new Epic app

01

Improving the remote training experience

Another feature in high demand in user interviews across every level of athleticism was the ability to translate the Gym experience to a virtual experience.


Users cited work traveling, holidays, or time constraints as elements that could affect their ability to visit the gym, so having an alternative to keep up with their training sessions was a priority.


These training sessions are mostly composed of exercises that repeat themselves quite often. Having a video version of these exercises that better show users the flow improved the experience

Athletic training sessions were exclusively shared to athletes through this App screen

02

Increase revenue income enhancing store experience

Through metrics and interviews, we discovered that over 91% of athletes had never purchased anything in the store. 42% had never visited it, even though it takes a significant space on the home screen.

By contrast, more than 27% had purchased items (outside of beverages and foods) in the gyms. 33% of users had bought products that the store sells in other retailers, 72% of them being online retailers.

At the moment no promotions or marketing strategy where suporting the store.

Home screen space utilized to showcase store items.


This same products have been exhibited for several months.

03

Enhance athlete's social integration within app

A common theme in the interviews was the connection between athletes. Users shared how they found new friends and community in the gym sessions. Users shared how important it was to see that same kind of connection in the app.

The app only allowed users to send messages to other athletes. Having the ability to befriend other users and see their activity and results is key in creating a sense of community in the app.

Also, adding features to share results on other across other social media was a quite mentioned feature, Stava was an example used by various users.

This was the only way to connect with other users in the app.


Users weren’t discoverable anywhere outside of the classes.

04

Connecting the app to IRL events

Users highly value events and activities, such as offsite gym gatherings, when fostering a sense of community.

Activities that range from seasonal parties (Halloween, Christmas, etc…) to beach workout meetups are especially appreciated.

One suggestion users often raise is the idea of integrating these events into the app, facilitating easy online registration.

Alerts and notifications are simply not used, not for news, not for events.

05

Improve the path to main operations & tasks.

Casual users made it clear that their main concern was spending the shortest amount possible to complete a task and the ability to have the basic features ready at a first glance.

They ephasize the reservation, their agenda and the daily trainings as the most basic information needed. These aligned as well with the other personas.

Booking Clases and Agenda are ocupiying less than 9% of the screen.


Booking represented 89% of the clicks on these screen.

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Solutions

Upon completing the interviews and exploration phase, we identified five key objectives for the makeover

01

Upgranding
user flows

The new user flows were redesigned to be faster, more intuitive, and purpose-driven, helping users reach their goals with fewer steps and less friction.


Key journeys have been streamlined to make them easier to navigate, while also making space for new features like social interactions, virtual training sessions, and an improved store experience.

Splash

Onboarding

Home Feed

Get started

Log In

Class

Calendar

Agenda

Social

Hub

My Network

User

Profile

Message

Compare

Results

Training

Session

Add Product to Cart

Classed

Booked

Invite Friend

Social Share

Upload

Results

Save

Session

Select Class

Add Live Events

Connect

Cancel Session

Book New Class

Video Training

Share

Book Class

Home Training

Store

Checkout

Manage Agenda

Connect with others

View Progress

Review Coach

Post

Trainig

Workouts

Stats

Store

Friends

More

9:41

Easy access to the most used feature: Booking Workout.

The home screen now diplays a header with the user profile and name to showcase the personalized experience

Workouts are now acessed by category

An agenda where users can see at a first glance their next events has been added.

A new carrousel has been added to the home the page, this space allows access the new store, the "Social Hub", Events….

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